
Penumbra Collection Multi | PC Game | 1,2 GB
Penumbra is a first person horror adventure focussing on story, immersion and puzzle solving. Violence and combat is hardly an option – the player has to use wits to guide Philip through his final test, and this makes the series unique in offering a truly dangerous and terrifying experience. Played from a first person perspective and powered by a 3D engine utilising cutting edge technology, Penumbra is a true advancement to the adventure genre.
The unique physics system allows for true environmental interaction: The player can open drawers, pull levers, pick up objects and manipulate those objects in 3D space – all using natural mouse movements, creating a highly interactive and immersive game world. The Penumbra series’ central character, Philip, is realistically vulnerable, while enemies are fierce and intelligent. Any object can be picked up and thrown in defence, but the end result might only be to buy some time, or more likely, anger enemies further. Avoiding, outwitting and sneaking past enemies entirely provide the best chance of survival. Penumbra will put players on edge like never before as they explore bizarre and mysterious environments, the unknown awaiting them behind every corner. The world is detailed both in terms of graphical fidelity and narrative character – The Penumbra Series is a horrific experience that will grip players from its opening thrills to it chilling denouement.

Penumbra: Overture
Penumbra: Overture is the first in a series of episodic games developed by Swedish developer Frictional Games. It was originally intended as the first episode of a trilogy. With the announcement of the second episode, Penumbra: Black Plague, it was stated that the second game would be the final chapter.However, an expansion has been released since then: Penumbra: Requiem, giving the series a third chapter, although not continuing the story in any way.
Set in the year 2000 Penumbra: Overture follows Philip, a thirty-year-old physicist whose last living relative, his mother, dies. After receiving a mysterious letter from his supposedly dead father, Philip follows a series of clues that lead him to Greenland. The harsh cold forces him to take shelter in an abandoned mine. Unfortunately, the mine’s entrance collapses as he enters it, and he is forced to move deeper inside. Within the mine, Philip begins receiving radio messages from Tom “Red” Redwood, a man driven insane by cabin fever. Red promises that if he is found, he will give Philip answers. The game follows Philip as he descends deeper into the mines in search of Red while unraveling the secrets of the mine’s previous and current inhabitants. Philip quickly discovers that the mine is inhabited by an ecosystem of abnormally large and hostile animals: dogs, giant spiders, and gargantuan earthworms among others. Abandoned outposts and various scattered papers found throughout the mine indicate that a secret society is studying some unusual phenomena inside the mines. Following clues and solving various puzzles, Philip eventually comes to an area deep within the mine where Red is waiting for him. Red waits inside an incinerator where he begs Philip to kill him. With no other option, Philip activates the incinerator and amongst Red’s remains, he finds items he needs to progress into a new area of the mine which is identified as “The Shelter”. Once inside, Philip notices what appears to be a human watching him. Philip approaches the figure, but the lighting is suddenly extinguished and Philip is knocked out and dragged away.
Released: March 30, 2007
Developed by: Frictional Games
Published by: Strategy First, Inc.
Genre: Adventure/Horror
Language: Eng/Spa/Fre/Ita/Rus/Ger
Rls Group: PROCYON
Penumbra: Black Plague
Penumbra: Black Plague is the second installment of the Penumbra series of episodic games for the PC developed by Swedish developer Frictional Games. The story continues where the previous episode, Penumbra: Overture, left off. It was released on February 12, 2008. First intended as a trilogy, the series was reduced to two episodes due to unidentified problems with the previous publisher, Lexicon Entertainment, with the announcement of Penumbra: Black Plague. This episode was published by Paradox Interactive. Frictional Games later announced that Penumbra was to receive an expansion named Requiem, which was released in August 2008. Penumbra: Black Plague was nominated for a Writers’ Guild of Great Britain Award in 2008 for Best Video Game Script.
Like the previous episode, Penumbra: Overture, Black Plague is an exploration-based adventure game that takes place from a fully 3-dimensional, first-person perspective. Although the game is presented as a first-person adventure game, it also contains elements of first-person shooter and survival horror gameplay. Gameplay features a mixture of exploration and solving physical puzzles (the Newton Physics engine allows for many physics puzzles). In comparison to the previous episode, combat has been heavily de-emphasized. Players will no longer be able to acquire melee weapons or create makeshift traps to fight enemies with. Instead, the emphasis is on the use of stealth and fleeing to avoid attacks by enemy creatures.
Released: Feb 12, 2008
Developed by: Frictional Games
Published by: Paradox Interactive AB
Genre: Adventure/Horror
Language: Multi2 – English/German
Media: CD-ROM, SecuROM
Rls Group: HATRED

Penumbra: Requiem
Penumbra: Requiem is an expansion pack to the game Penumbra: Black Plague by Frictional Games. Unlike Black Plague (and Penumbra: Overture), the focus is almost exclusively on puzzle solving. The game starts as the last one ends, with Phillip sending the ‘kill them all’ message. As soon as he finishes he is hit on the head by something unseen. The player then controls a character in some kind of tomb. Items need to be collected in each chamber in order to move on to the next. In the journey, the player starts to see familiar places from other parts of the facility and receive communication from a person who later identifies himself as Phillip’s former adviser, Red, from the first Penumbra game. A communication is received from a member of The Shelter advising that while the Tuurngait does not know that Phillip has sent a message to the outside world, The Shelter staff are aware that it has happened. This is contradictory as the member of The Shelter who delivers the message is in fact part of the Tuurngait hive mind.
Released: August 27, 2008
Developed by: Frictional Games
Published by: Paradox Interactive AB
Genre: Adventure/Horror
Language: Multi2 – English/German
Media: CD-ROM
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OS: Windows 2000/XP/Vista
Disc Space: 800 MB Free Hard-drive space
Processor: 1.5Ghz CPU Minimum, 2Ghz CPU Recommended
Memory: 512MB RAM Minimum, 1GB RAM Recommended
Video Card: Radeon 8500/GeForce 3 Ti (GeForce4MX not supported) Minimum
Download links
http://hotfile.com/dl/15376051/dd11440/Penumbra.Collection.part01.rar.html
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